#pragma once
#include <string>
#include <vector>

struct VideoPushRequest
{
    std::string type;
    std::string seqNo;

    struct DataItem
    {
        int switchVal;  // 0=开始推流, 1=停止推流
        std::vector<int> channels;
        int streamType;  // 0=主, 1=子
    };

    std::vector<DataItem> data;
};
