kunlang_video/third_party/include/mp4v2/file.h

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/*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is MPEG4IP.
*
* The Initial Developer of the Original Code is Cisco Systems Inc.
* Portions created by Cisco Systems Inc. are
* Copyright (C) Cisco Systems Inc. 2001 - 2005. All Rights Reserved.
*
* Contributor(s):
* Dave Mackie, dmackie@cisco.com
* Alix Marchandise-Franquet, alix@cisco.com
* Bill May, wmay@cisco.com
* Kona Blend, kona8lend@gmail.com
* Robert Kausch, robert.kausch@freac.org
*/
#ifndef MP4V2_FILE_H
#define MP4V2_FILE_H
/**************************************************************************//**
*
* @defgroup mp4_file MP4v2 File I/O
* @{
*
*****************************************************************************/
/** Bit: enable 64-bit data-atoms. */
#define MP4_CREATE_64BIT_DATA 0x01
/** Bit: enable 64-bit time-atoms. @note Incompatible with QuickTime. */
#define MP4_CREATE_64BIT_TIME 0x02
/** Bit: do not recompute avg/max bitrates on file close. @note See http://code.google.com/p/mp4v2/issues/detail?id=66 */
#define MP4_CLOSE_DO_NOT_COMPUTE_BITRATE 0x01
/** Enumeration of file modes for custom file provider. */
typedef enum MP4FileMode_e
{
FILEMODE_UNDEFINED, /**< undefined */
FILEMODE_READ, /**< file may be read */
FILEMODE_MODIFY, /**< file may be read/written */
FILEMODE_CREATE /**< file will be created/truncated for read/write */
} MP4FileMode;
/** Structure of functions implementing custom file provider.
*
* @deprecated The file provider API is deprecated since MP4v2 2.1.0. Please
* use MP4IOCallbacks instead.
*
* Except for <b>open</b>, all the functions must return 0 upon success
* or a non-zero value to indicate failure. The open function must return
* a pointer or handle which represents the open file, otherwise NULL.
*
* The reserved argument is currently always 0 and should be ignored.
*
* @see MP4IOCallbacks
*/
typedef struct MP4FileProvider_s
{
void* ( *open )( const char* name, MP4FileMode mode );
int ( *seek )( void* handle, int64_t pos );
int ( *read )( void* handle, void* buffer, int64_t size, int64_t* nin, int64_t reserved );
int ( *write )( void* handle, const void* buffer, int64_t size, int64_t* nout, int64_t reserved );
int ( *close )( void* handle );
} MP4FileProvider;
/** Structure of functions implementing custom I/O callbacks.
*
* Except for <b>size</b>, all the functions must return 0 upon success
* or a non-zero value to indicate failure. The size function must return
* the size of the file/buffer or -1 in case of failure.
*
* @see MP4CreateCallbacks()
* @see MP4ModifyCallbacks()
* @see MP4ReadCallbacks()
*/
typedef struct MP4IOCallbacks_s
{
int64_t ( *size )( void* handle );
int ( *seek )( void* handle, int64_t pos );
int ( *read )( void* handle, void* buffer, int64_t size, int64_t* nin );
int ( *write )( void* handle, const void* buffer, int64_t size, int64_t* nout );
int ( *truncate )( void* handle, int64_t size );
} MP4IOCallbacks;
/** Close an mp4 file.
* MP4Close closes a previously opened mp4 file. If the file was opened
* writable with MP4Create() or MP4Modify(), then MP4Close() will write
* out all pending information to disk.
*
* @param hFile handle of file to close.
* @param flags bitmask that allows the user to set extra options for the
* close commands. Valid options include:
* @li #MP4_CLOSE_DO_NOT_COMPUTE_BITRATE
*/
MP4V2_EXPORT
void MP4Close(
MP4FileHandle hFile,
uint32_t flags DEFAULT(0) );
/** Create a new mp4 file.
*
* MP4Create is the first call that should be used when you want to create a
* new, empty mp4 file. It is equivalent to opening a file for writing, but is
* also involved with the creation of necessary mp4 framework structures. I.e.
* invoking MP4Create() followed by MP4Close() will result in a file with a
* non-zero size.
*
* @param fileName pathname of the file to be created.
* On Windows, this should be a UTF-8 encoded string.
* On other platforms, it should be an 8-bit encoding that is
* appropriate for the platform, locale, file system, etc.
* (prefer to use UTF-8 when possible).
* @param flags bitmask that allows the user to set 64-bit values for
* data or time atoms. Valid bits may be any combination of:
* @li #MP4_CREATE_64BIT_DATA
* @li #MP4_CREATE_64BIT_TIME
*
* @return On success a handle of the newly created file for use in subsequent
* calls to the library. On error, #MP4_INVALID_FILE_HANDLE.
*
* @see MP4CreateEx()
*/
MP4V2_EXPORT
MP4FileHandle MP4Create(
const char* fileName,
uint32_t flags DEFAULT(0) );
/** Create a new mp4 file with extended options.
*
* MP4CreateEx is an extended version of MP4Create().
*
* @param fileName pathname of the file to be created.
* On Windows, this should be a UTF-8 encoded string.
* On other platforms, it should be an 8-bit encoding that is
* appropriate for the platform, locale, file system, etc.
* (prefer to use UTF-8 when possible).
* @param flags bitmask that allows the user to set 64-bit values for
* data or time atoms. Valid bits may be any combination of:
* @li #MP4_CREATE_64BIT_DATA
* @li #MP4_CREATE_64BIT_TIME
* @param add_ftyp if true an <b>ftyp</b> atom is automatically created.
* @param add_iods if true an <b>iods</b> atom is automatically created.
* @param majorBrand <b>ftyp</b> brand identifier.
* @param minorVersion <b>ftyp</b> informative integer for the minor version
* of the major brand.
* @param compatibleBrands <b>ftyp</b> list of compatible brands.
* @param compatibleBrandsCount is the count of items specified in
* compatibleBrands.
*
* @return On success a handle of the newly created file for use in subsequent
* calls to the library. On error, #MP4_INVALID_FILE_HANDLE.
*
* @see MP4Create()
*/
MP4V2_EXPORT
MP4FileHandle MP4CreateEx(
const char* fileName,
uint32_t flags DEFAULT(0),
int add_ftyp DEFAULT(1),
int add_iods DEFAULT(1),
char* majorBrand DEFAULT(0),
uint32_t minorVersion DEFAULT(0),
char** compatibleBrands DEFAULT(0),
uint32_t compatibleBrandsCount DEFAULT(0) );
/** Create a new mp4 file using an I/O callbacks structure.
*
* MP4CreateCallbacks is the first call that should be used when you want to
* create a new, empty mp4 file using custom I/O functions provided in an
* MP4IOCallbacks structure.
*
* Using MP4CreateCallbacks is equivalent to opening a file for writing, but
* is also involved with the creation of necessary mp4 framework structures.
* I.e. invoking MP4CreateCallbacks() followed by MP4Close() will result in a
* file with a non-zero size.
*
* @param callbacks custom implementation of I/O operations.
* The size, seek and write callbacks must be implemented.
* The callbacks structure is immediately copied internally.
* @param handle a custom handle that will be passed as the first argument to
* any callback function call. This can be used to pass a handle to an
* application specific I/O object or an application defined struct
* containing a pointer to a buffer.
* @param flags bitmask that allows the user to set 64-bit values for
* data or time atoms. Valid bits may be any combination of:
* @li #MP4_CREATE_64BIT_DATA
* @li #MP4_CREATE_64BIT_TIME
*
* @return On success a handle of the newly created file for use in subsequent
* calls to the library. On error, #MP4_INVALID_FILE_HANDLE.
*
* @see MP4CreateCallbacksEx()
*/
MP4V2_EXPORT
MP4FileHandle MP4CreateCallbacks(
const MP4IOCallbacks* callbacks,
void* handle DEFAULT(NULL),
uint32_t flags DEFAULT(0));
/** Create a new mp4 file with extended options using an I/O callbacks
* structure.
*
* MP4CreateCallbacksEx is an extended version of MP4CreateCallbacks().
*
* @param callbacks custom implementation of I/O operations.
* The size, seek and write callbacks must be implemented.
* The callbacks structure is immediately copied internally.
* @param handle a custom handle that will be passed as the first argument to
* any callback function call. This can be used to pass a handle to an
* application specific I/O object or an application defined struct
* containing a pointer to a buffer.
* @param flags bitmask that allows the user to set 64-bit values for
* data or time atoms. Valid bits may be any combination of:
* @li #MP4_CREATE_64BIT_DATA
* @li #MP4_CREATE_64BIT_TIME
* @param add_ftyp if true an <b>ftyp</b> atom is automatically created.
* @param add_iods if true an <b>iods</b> atom is automatically created.
* @param majorBrand <b>ftyp</b> brand identifier.
* @param minorVersion <b>ftyp</b> informative integer for the minor version
* of the major brand.
* @param compatibleBrands <b>ftyp</b> list of compatible brands.
* @param compatibleBrandsCount is the count of items specified in
* compatibleBrands.
*
* @return On success a handle of the newly created file for use in subsequent
* calls to the library. On error, #MP4_INVALID_FILE_HANDLE.
*
* @see MP4CreateCallbacks()
*/
MP4V2_EXPORT
MP4FileHandle MP4CreateCallbacksEx(
const MP4IOCallbacks* callbacks,
void* handle DEFAULT(NULL),
uint32_t flags DEFAULT(0),
int add_ftyp DEFAULT(1),
int add_iods DEFAULT(1),
char* majorBrand DEFAULT(0),
uint32_t minorVersion DEFAULT(0),
char** compatibleBrands DEFAULT(0),
uint32_t compatibleBrandsCount DEFAULT(0) );
/** Dump mp4 file contents as ASCII either to stdout or the
* log callback (see MP4SetLogCallback())
*
* Dump is an invaluable debugging tool in that in can reveal all the details
* of the mp4 control structures. However, the output will not make much sense
* until you familiarize yourself with the mp4 specification (or the Quicktime
* File Format specification).
*
* Note that MP4Dump() will not print the individual values of control tables,
* such as the size of each sample, unless the current log level is at least
* @b MP4_LOG_VERBOSE2. See MP4LogSetLevel() for how to set this.
*
* @param hFile handle of file to dump.
* @param dumpImplicits prints properties which would not actually be written
* to the mp4 file, but still exist in mp4 control structures. I.e. they
* are implicit given the current values of other controlling properties.
*
* @return <b>true</b> on success, <b>false</b> on failure.
*/
MP4V2_EXPORT
bool MP4Dump(
MP4FileHandle hFile,
bool dumpImplicits DEFAULT(0) );
/** Return a textual summary of an mp4 file.
*
* MP4FileInfo provides a string that contains a textual summary of the
* contents of an mp4 file. This includes the track id's, the track type, and
* track specific information. For example, for a video track, media encoding,
* image size, frame rate, and bitrate are summarized.
*
* Note that the returned string is allocated by the library, so it is the
* caller's responsibility to release the string with MP4Free(). Also note
* that the returned string contains newlines and tabs which may or may not be
* desirable.
*
* The following is an example of the output of MP4Info():
* @verbatim
Track Type Info
1 video MPEG-4 Simple @ L3, 119.625 secs, 1008 kbps, 352x288 @ 24.00 fps
2 audio MPEG-4, 119.327 secs, 128 kbps, 44100 Hz
3 hint Payload MP4V-ES for track 1
4 hint Payload mpeg4-generic for track 2
5 od Object Descriptors
6 scene BIFS
@endverbatim
*
* @param fileName pathname to mp4 file to summarize.
* On Windows, this should be a UTF-8 encoded string.
* On other platforms, it should be an 8-bit encoding that is
* appropriate for the platform, locale, file system, etc.
* (prefer to use UTF-8 when possible).
* @param trackId specifies track to summarize. If the value is
* #MP4_INVALID_TRACK_ID, the summary info is created for all
* tracks in the file.
*
* @return On success a newly allocated string containing summary information.
* On failure, <b>NULL</b>.
*
* @see MP4Info()
*/
MP4V2_EXPORT
char* MP4FileInfo(
const char* fileName,
MP4TrackId trackId DEFAULT(MP4_INVALID_TRACK_ID) );
/** Accessor for the filename associated with a file handle
*
* @param hFile a file handle
*
* @return the NUL-terminated, UTF-8 encoded filename associated with @p
* hFile.
*/
MP4V2_EXPORT
const char* MP4GetFilename(
MP4FileHandle hFile );
/** Return a textual summary of an mp4 file.
*
* MP4FileInfo provides a string that contains a textual summary of the
* contents of an mp4 file. This includes the track id's, the track type, and
* track specific information. For example, for a video track, media encoding,
* image size, frame rate, and bitrate are summarized.
*
* Note that the returned string is allocated by the library, so it is the
* caller's responsibility to release the string with MP4Free(). Also note
* that the returned string contains newlines and tabs which may or may not be
* desirable.
*
* The following is an example of the output of MP4Info():
* @verbatim
Track Type Info
1 video MPEG-4 Simple @ L3, 119.625 secs, 1008 kbps, 352x288 @ 24.00 fps
2 audio MPEG-4, 119.327 secs, 128 kbps, 44100 Hz
3 hint Payload MP4V-ES for track 1
4 hint Payload mpeg4-generic for track 2
5 od Object Descriptors
6 scene BIFS
@endverbatim
*
* @param hFile handle of file to summarize.
* @param trackId specifies track to summarize. If the value is
* #MP4_INVALID_TRACK_ID, the summary info is created for all tracks in
* the file.
*
* @return On success a newly allocated string containing summary information.
* On failure, <b>NULL</b>.
*
* @see MP4FileInfo()
*/
MP4V2_EXPORT
char* MP4Info(
MP4FileHandle hFile,
MP4TrackId trackId DEFAULT(MP4_INVALID_TRACK_ID) );
/** Modify an existing mp4 file.
*
* MP4Modify is the first call that should be used when you want to modify
* an existing mp4 file. It is roughly equivalent to opening a file in
* read/write mode.
*
* Since modifications to an existing mp4 file can result in a sub-optimal
* file layout, you may want to use MP4Optimize() after you have modified
* and closed the mp4 file.
*
* @param fileName pathname of the file to be modified.
* On Windows, this should be a UTF-8 encoded string.
* On other platforms, it should be an 8-bit encoding that is
* appropriate for the platform, locale, file system, etc.
* (prefer to use UTF-8 when possible).
* @param flags currently ignored.
*
* @return On success a handle of the target file for use in subsequent calls
* to the library. On error, #MP4_INVALID_FILE_HANDLE.
*/
MP4V2_EXPORT
MP4FileHandle MP4Modify(
const char* fileName,
uint32_t flags DEFAULT(0) );
/** Modify an existing mp4 file using an I/O callbacks structure.
*
* MP4ModifyCallbacks is the first call that should be used when you want to
* modify an existing mp4 file using custom I/O functions provided in an
* MP4IOCallbacks structure.
* Using MP4ModifyCallbacks is roughly equivalent to opening a file in
* read/write mode.
*
* Since modifications to an existing mp4 file can result in a sub-optimal
* file layout, you may want to use MP4Optimize() after you have modified and
* closed the mp4 file.
*
* @param callbacks custom implementation of I/O operations. The size, seek,
* read and write callbacks must be implemented. Implementing the truncate
* callback is optional, but strongly recommended. If the truncate
* callback is not implemented, it must be set to NULL. The callbacks
* structure is immediately copied internally.
* @param handle a custom handle that will be passed as the first argument to
* any callback function call. This can be used to pass a handle to an
* application specific I/O object or an application defined struct
* containing a pointer to a buffer.
* @param flags currently ignored.
*
* @return On success a handle of the target file for use in subsequent calls
* to the library. On error, #MP4_INVALID_FILE_HANDLE.
*/
MP4V2_EXPORT
MP4FileHandle MP4ModifyCallbacks(
const MP4IOCallbacks* callbacks,
void* handle DEFAULT(NULL),
uint32_t flags DEFAULT(0) );
/** Optimize the layout of an mp4 file.
*
* MP4Optimize reads an existing mp4 file and writes a new version of the
* file with the two important changes:
*
* First, the mp4 control information is moved to the beginning of the file.
* (Frequenty it is at the end of the file due to it being constantly
* modified as track samples are added to an mp4 file). This optimization
* is useful in that in allows the mp4 file to be HTTP streamed.
*
* Second, the track samples are interleaved so that the samples for a
* particular instant in time are colocated within the file. This
* eliminates disk seeks during playback of the file which results in
* better performance.
*
* There are also two important side effects of MP4Optimize():
*
* First, any free blocks within the mp4 file are eliminated.
*
* Second, as a side effect of the sample interleaving process any media
* data chunks that are not actually referenced by the mp4 control
* structures are deleted. This is useful if you have called MP4DeleteTrack()
* which only deletes the control information for a track, and not the
* actual media data.
*
* @param fileName pathname of (existing) file to be optimized.
* On Windows, this should be a UTF-8 encoded string.
* On other platforms, it should be an 8-bit encoding that is
* appropriate for the platform, locale, file system, etc.
* (prefer to use UTF-8 when possible).
* @param newFileName pathname of the new optimized file.
* On Windows, this should be a UTF-8 encoded string.
* On other platforms, it should be an 8-bit encoding that is
* appropriate for the platform, locale, file system, etc.
* (prefer to use UTF-8 when possible).
* If NULL a temporary file in the same directory as the
* <b>fileName</b> will be used and <b>fileName</b>
* will be over-written upon successful completion.
*
* @return <b>true</b> on success, <b>false</b> on failure.
*/
MP4V2_EXPORT
bool MP4Optimize(
const char* fileName,
const char* newFileName DEFAULT(NULL) );
/** Read an existing mp4 file.
*
* MP4Read is the first call that should be used when you want to just
* read an existing mp4 file. It is equivalent to opening a file for
* reading, but in addition the mp4 file is parsed and the control
* information is loaded into memory. Note that actual track samples are not
* read into memory until MP4ReadSample() is called.
*
* @param fileName pathname of the file to be read.
* On Windows, this should be a UTF-8 encoded string.
* On other platforms, it should be an 8-bit encoding that is
* appropriate for the platform, locale, file system, etc.
* (prefer to use UTF-8 when possible).
*
* @return On success a handle of the file for use in subsequent calls to
* the library. On error, #MP4_INVALID_FILE_HANDLE.
*/
MP4V2_EXPORT
MP4FileHandle MP4Read(
const char* fileName );
/** Read an existing mp4 file.
*
* @deprecated The file provider API is deprecated since MP4v2 2.1.0. Please
* use MP4ReadCallbacks() instead.
*
* MP4ReadProvider is the first call that should be used when you want to just
* read an existing mp4 file. It is equivalent to opening a file for reading,
* but in addition the mp4 file is parsed and the control information is
* loaded into memory. Note that actual track samples are not read into memory
* until MP4ReadSample() is called.
*
* @param fileName pathname of the file to be read.
* On Windows, this should be a UTF-8 encoded string.
* On other platforms, it should be an 8-bit encoding that is
* appropriate for the platform, locale, file system, etc.
* (prefer to use UTF-8 when possible).
* @param fileProvider custom implementation of file I/O operations.
* All functions in structure must be implemented.
* The structure is immediately copied internally.
*
* @return On success a handle of the file for use in subsequent calls to
* the library. On error, #MP4_INVALID_FILE_HANDLE.
*
* @see MP4ReadCallbacks()
*/
MP4V2_EXPORT
MP4FileHandle MP4ReadProvider(
const char* fileName,
const MP4FileProvider* fileProvider DEFAULT(NULL) );
/** Read an existing mp4 file using an I/O callbacks structure.
*
* MP4ReadCallbacks is the first call that should be used when you want to
* read an existing mp4 file using custom I/O functions provided in an
* MP4IOCallbacks structure.
*
* Using MP4ReadCallbacks is equivalent to opening a file for reading, but in
* addition the mp4 file is parsed and the control information is loaded into
* memory. Note that actual track samples are not read into memory until
* MP4ReadSample() is called.
*
* @param callbacks custom implementation of I/O operations.
* The size, seek and read callbacks must be implemented.
* The callbacks structure is immediately copied internally.
* @param handle a custom handle that will be passed as the first argument to
* any callback function call. This can be used to pass a handle to an
* application specific I/O object or an application defined struct
* containing a pointer to a buffer.
*
* @return On success a handle of the file for use in subsequent calls to
* the library. On error, #MP4_INVALID_FILE_HANDLE.
*/
MP4V2_EXPORT
MP4FileHandle MP4ReadCallbacks(
const MP4IOCallbacks* callbacks,
void* handle DEFAULT(NULL) );
/** @} ***********************************************************************/
#endif /* MP4V2_FILE_H */