kunlang_mqtt_client/include/tcp_server.hpp

55 lines
1.4 KiB
C++

#pragma once
#include <string>
#include <thread>
#include <mutex>
#include <atomic>
#include <map>
#include <functional>
#include <vector>
class TcpServer
{
public:
struct ClientInfo
{
int fd;
std::string ip;
int port;
};
using ReceiveCallback = std::function<void(int client_fd, const std::string &data)>;
using StatusCallback = std::function<void(int client_fd, bool connected, const std::string &ip, int port)>;
TcpServer(const std::string &ip, int port);
~TcpServer();
void start(); // 启动服务器监听
void stop(); // 停止服务器
bool send_data(int client_fd, const std::string &data); // 向指定客户端发数据
void broadcast(const std::string &data); // 广播给所有客户端
void set_receive_callback(ReceiveCallback cb);
void set_status_callback(StatusCallback cb);
private:
void server_loop(); // 主监听线程
void client_handler(ClientInfo client); // 客户端线程
void close_client(int client_fd); // 关闭指定客户端
private:
std::string ip_;
int port_;
int listen_fd_ = -1;
std::atomic<bool> running_{false};
std::thread worker_; // 监听线程
std::mutex clients_mutex_;
std::map<int, ClientInfo> clients_; // fd -> info
ReceiveCallback receive_callback_;
StatusCallback status_callback_;
};